About: The channeler is an anomaly among the Lotus. By the laws of the Forbidden Path, Channelers are only women allowed to rise beyond the ranks of the peasantry. Their studies are not the Path at all, but an even more ancient and secretive religion passed down from mother to daughter. Only those who devote themselves irrevocably to this religion ever learn its true nature, and the elder practitioners of the Forbidden Path - even the awful Lord Zymeth - know better than to prey into its riddles, which are far older than the Lotus Clan itself.
Of all Lotus adepts, only the Channeler is able to truly mend the wounds of another. She is bonded to three raven familiars, but must snap the brittle neck of one of them in order to fuel her dark spells of regeneration. A sibling from the aviary eventually replaces the sacrificed raven, but there is invariable a period of mourning before this happens. Despite this, a Channeler's ravens will fight for her if she must stand to battle.
Usage: Channelers are a must use in any Lotus army. They make your units last much longer than normal. Like most healer units, Channelers have a tendency to rush into the thick of battle, which makes things a bit tough to control and heal. So to prevent them from Kamikazes, make them guard your units. Now they will follow your units, healing those around her without fighting. She will fight back only if Melee attacked.
A must have for any army, I normally have 1 per hero and 1 for every 3 units. (25% of my army are Channelers!)
I didn't check the health of the tower I attacked, but I found that 4 Channelers with 3 ravens each destroyed a tower immediately. They do seem to have a powerful Missile attack (though limited).